My first attempt at rendering glass in 3DS MAX. As well, a few different fire and smoke effects. I wanted the glass ball to ignite very slowly, but it sort of ignites fast and then the flame grows slowly. Haven't quite figured out how to get exactly what I envisioned. But other, this test was not a disappointment.
You need to watch the video fullscreen, or else YouTube makes it look squished. Apparently they don't like portrait orientated videos.
ENJOY!
| ← Previous day | (Calendar) | Next day → |